
Why play matters in a digital world
By Sonia Livingstone To ask afresh why children’s play matters, and to figure out how to design a better digital world, we have already taken »
The Digital Futures Commission has now concluded. Our new project is the Digital Futures for Children centre, joint with 5Rights Foundation and London School of Economics and Political Science.
Follow how our research has unfolded from 2020 to 2023 and gain an snapshot of our findings across the play, data and innovation research streams.
By Sonia Livingstone To ask afresh why children’s play matters, and to figure out how to design a better digital world, we have already taken »
To understand the right to play and how that manifests in the digital world, Sonia Livingstone and Kate Cowan spoke to Gerison Lansdown, an expert »
The Digital Futures Commission launched its first consultation on play at the end of last year. The Commission’s work was introduced by Baroness Beeban Kidron, »
To gain insights into children’s world and how they use play, Sonia Livingstone and Kate Cowan spoke to Paul Ramchandani, a Lego Professor at the »
To understand how play is designed in the digital world, Sonia Livingstone OBE and Kate Cowan spoke to Katie Salen Tekinbas, as part of our »
The Digital Futures Commission has launched its first consultation on play in the digital world. The aim is to re-imagine play in the digital world. We invite you to »
To understand how theories of play can be translated into practice, Sonia Livingstone and Kate Cowan spoke to Dr Bo Stjerne Thomsen, from the LEGO »
To understand how play is defined and characterised, Sonia Livingstone and Kate Cowan spoke to Kristiina Kumpulainen, a Professor of Education at the University of Helsinki, as »
By Sonia Livingstone Play is a vital way in which children enjoy and express themselves, develop, build relationships and participate in the world. But today »
By Kate Cowan Play is an important part of children’s lives, but adults often find defining and understanding play a challenge. Philosophers, psychologists, biologists, anthropologists »
To understand the culture of digital play from a design perspective, Sonia Livingstone and Kate Cowan spoke to Chris Bateman, a game designer, author, and »
To understand the constraints that the adult world places on play, Sonia Livingstone spoke to Professor Ann Phoenix of the UCL Thomas Coram Research Institute, »
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