
Why play matters in a digital world
To ask afresh why children’s play matters, and to figure out how to design a better digital world, we have already taken three crucial steps: »
Follow how our research unfolds and gain an early view of our findings across the play, data and innovation research streams.
To ask afresh why children’s play matters, and to figure out how to design a better digital world, we have already taken three crucial steps: »
As part of our interview series on play in the digital world, Sonia Livingstone and Kate Cowan spoke to Gerison Lansdown, an expert on children’s »
The Digital Futures Commission launched its first consultation on play at the end of last year. The Commission’s work was introduced by Baroness Beeban Kidron, »
To gain insights into children’s world and how they use play, Sonia Livingstone and Kate Cowan spoke to Paul Ramchandani, a Lego Professor at the »
To understand how play is designed in the digital world, Sonia Livingstone OBE and Kate Cowan spoke to Katie Salen Tekinbas, as part of our »
The Digital Futures Commission has launched its first consultation on play in the digital world. The aim is to re-imagine play in the digital world. We invite you to »
To understand how theories of play can be translated into practice, Sonia Livingstone and Kate Cowan spoke to Dr Bo Stjerne Thomsen, from the LEGO »
To understand how play is defined and characterised, Sonia Livingstone and Kate Cowan spoke to Kristiina Kumpulainen, a Professor of Education at the University of Helsinki, as »
Play is a vital way in which children enjoy and express themselves, develop, build relationships and participate in the world. But today society is full of »
Play is an important part of children’s lives, but adults often find defining and understanding play a challenge. Philosophers, psychologists, biologists, anthropologists and educationalists have »
To understand the culture of digital play from a design perspective, Sonia Livingstone and Kate Cowan spoke to Chris Bateman, a game designer, author, and »
To understand the constraints that the adult world places on play, Sonia Livingstone spoke to Professor Ann Phoenix of the UCL Thomas Coram Research Institute, »
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