Play in a digital world

To understand what good looks like for children’s play in a digital world, we cut through today’s anxious confusion by integrating insights from multiple sources of expertise to synthesise the value of play in childhood. Informed by public consultation, we will then evaluate opportunities to transpose the qualities of play into digital contexts, and propose ways to enhance them. Our first report, A Panorama of Play, reviews the rich history of ideas about free play and proposes the qualities of play that matter in a digital world. Download PDF here.

Publications

The DFC is launching a consultation on play and invites children and young people, parents and carers, and professionals who work with children to share views on the opportunities to play in a digital world.

Our first report, A Panorama of Play, reviews the rich history of ideas about free play and proposes the qualities of play that matter in a digital world. 

 

Blogs

Interview with Gerison Lansdown

To understand the right to play and how that manifests in the digital world, Sonia Livingstone and Kate Cowan spoke to Gerison Lansdown, an expert »

Interview with Paul Ramchandani

To gain insights into children’s world and how they use play, Sonia Livingstone and Kate Cowan spoke to Paul Ramchandani, a Lego Professor at the »

Interview with Katie Salen Tekinbas

To understand how play is designed in the digital world, Sonia Livingstone OBE and Kate Cowan spoke to Katie Salen Tekinbas, as part of our »

Interview with Dr Bo Stjerne Thomsen

To understand how theories of play can be translated into practice, Sonia Livingstone and Kate Cowan spoke to Dr Bo Stjerne Thomsen, from the LEGO »

Interview with Kristiina Kumpulaine

To understand how play is defined and characterised, Sonia Livingstone and Kate Cowan spoke to Kristiina Kumpulainen, a Professor of Education at the University of Helsinki, as »